Welcome
Welcome to the Human-Computer Interaction laboratory at University of Louisiana at Lafayette. The HCI lab focuses on tackling problems in the field of Human-Computer interaction, a discipline concerned with the design, evaluation and implementation of interactive systems, and the study of major phenomena surrounding them. The mission of this lab is to develop interaction techniques to improve the overall experience between humans and machines. These interaction techniques support applications in several areas including education, training, video games, etc.
Goals of the lab:
- develop interaction techniques and evaluate their effectiveness
- develop techniques to improve educational application using virtual reality
- develop techniques to improve user experience in a variety of applications including video games
- disseminate research findings in top conferences and journals
- provide a continual stream of skilled graduates to partake in highâtech interactive technology jobs
The lab is equipped with PCs with high-end graphics. We have several virtual reality devices (HTC Vive Pro with eye tracking, HTC Vive Pro, Oculus Rift and PlayStation VR), EEG devices (Emotiv Epoc + and Emotiv Insight), body/hand tracking devices(Microsoft Kinect, LeapMotion, Intel Realsense), eye tracking devices (Tobii eye tracker 4C, Vive Pro Eye) and other misc. devices (flight stick controllers, Sony Move Controllers, game controllers, etc.).
We are always looking for undergraduate, Masters, and Ph.D. students to come work in our lab. If you are interested in the things you see on this site, contact Dr. Kulshreshth.
Latest News
Congratulations to Dr. Sarker M. Asish, Dr. Arun K. Kulshreshth, Dr. Christoph Borst, and Dr. Shaon Sutradhar for having their Paper titled "Classification of Internal and External Distractions in an Educational VR Environment Utilizing Multimodal Features", accepted for publication at the IEEE ISMAR 2024 Journal (IEEE Transactions on Visualization and Computer Graphics) track.
June 7, 2024
Congratulations to Nicholas Fisher and Dr. Arun K. Kulshreshth for having their Paper titled "Exploring Dynamic Difficulty Adjustment Methods for Video Games", published in the Journal of Virtual World.
June 1, 2024
Congratulations to Dr. Arun K. Kulshreshth, in collaboration with Dr. Christoph Borst (co-PI), for getting their project titled "Collaborative Tools for Scouting Locations in Virtual Reality", funded by the Louisiana Board of Regents (ITRS Program) in the amount of $311,010 for the duration of 3 years.
June 1, 2024
Congratulations to Dr. Arun K. Kulshreshth, in collaboration with Dr. Hung-Chu Lin (PI), Dr. Christoph Borst (co-PI), and Dr. Heather Stone (co-PI), for getting their project titled "Enhancement to Support Multidisciplinary Research on Emotion and Virtual Reality", funded by the Louisiana Board of Regents (ENH Program) in the amount of $75,540 for the duration of 1 year.
More News...